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sparrow 2.3.0
C++20 idiomatic APIs for the Apache Arrow Columnar Format
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The two following examples initialize a sparrow array and then get the internal Arrow C structures. The only difference is the ownership of these structures.
In this example, we take ownership of the Arrow structures allocated by the sparrow array. This latter must not be used after, and it is our responsibility to release the C structures when we don't need them anymore.
In this example, the sparrow array keeps the ownership of its internal Arrow structures, making it possible to continue using it independently. We must NOT release the Arrow structures after we don't need them; the sparrow array will do it.
In the following examples, we read Arrow data via a third party library and we get Arrow C structures. We use them to initialize a sparrow (untyped) array. Like the previous examples, the only difference is how we handle the ownership of the C structures.
In this example, we keep the ownership of the Arrow structures. The sparrow array will simply reference them internally, but it will not release them when it goes out of scope. We are responsible for doing it.
In this example, we transfer the ownership of the Arrow C structures to the sparrow array. It will release them when it is destroyed.
This example demonstrates how to apply an algorithm to an untyped array using the sparrow::array::visit method. This method determines the type of the internal array that stores the data and passes it to the user-defined functor. As a result, the functor must be designed to handle any typed array provided by Sparrow.
For performance-critical applications, Sparrow provides zero copy constructors that avoid unnecessary data copying. When constructing arrays, you can achieve zero copy operations by using constructors that accept sparrow::u8_buffer as input parameters. The u8_buffer type is specifically designed to wrap existing memory buffers without performing any data copying, allowing you to directly use pre-allocated memory regions.
When using constructors that take ranges or standard containers as input, Sparrow typically needs to copy the data into its internal buffer structures. However, constructors accepting sparrow::u8_buffer parameters can take ownership of existing memory buffers or create views over them, eliminating the need for data copying. This is particularly beneficial when working with large datasets or when integrating with external libraries that already have data in the appropriate memory layout.
Sparrow uses xsimd::aligned_allocator by default for optimal performance with SIMD operations. When transferring ownership of an existing memory buffer to Sparrow, you must provide an allocator that matches how the memory was originally allocated. This ensures proper deallocation when the buffer is destroyed.
If you have memory allocated with the new operator or other custom allocation methods, you must provide a compatible custom allocator that will properly deallocate the memory. Here's an example of a custom allocator for new[] allocated memory:
Important: The allocator passed to the buffer constructor must be compatible with the allocation method used for the pointer. The allocator's deallocate() method will be called to free the memory, so you must ensure it matches how the memory was allocated. Using an incompatible allocator will result in undefined behavior during deallocation.
When writing generic code that operates on Sparrow's floating-point types, you must use Sparrow's own type traits rather than the standard library ones. This section explains why, and how to use them correctly.
Sparrow supports three fixed-width floating-point types:
| Sparrow alias | C++23 standard type | Fallback (pre-C++23) |
|---|---|---|
sparrow::float16_t | std::float16_t | half_float::half |
sparrow::float32_t | std::float32_t | float |
sparrow::float64_t | std::float64_t | double |
When the compiler and standard library support C++23 fixed-width floating-point types (detected via __STDCPP_FLOAT16_T__, __STDCPP_FLOAT32_T__, and __STDCPP_FLOAT64_T__), Sparrow defines the macro SPARROW_STD_FIXED_FLOAT_SUPPORT and maps these aliases directly to the standard types. In that case, the standard type traits work correctly for all three types.
When SPARROW_STD_FIXED_FLOAT_SUPPORT is not defined, sparrow::float16_t maps to half_float::half — a third-party 16-bit floating-point type that the standard library does not recognise. As a result, std::is_floating_point<half_float::half>::value returns false, std::is_scalar<half_float::half>::value returns false, and std::is_signed<half_float::half>::value also returns false.
To handle this portably, Sparrow defines its own traits (only when SPARROW_STD_FIXED_FLOAT_SUPPORT is not defined):
For all types other than half_float::half, these traits delegate directly to the corresponding std:: traits, so using them incurs no behavioural difference for standard types.
Always prefer sparrow::is_floating_point_v (and the other sparrow:: traits) over their std:: counterparts in any template code that may be instantiated with a Sparrow floating-point type:
The check needed to guard code that uses these traits in a conditional compilation context:
These Sparrow traits are intentionally defined only when SPARROW_STD_FIXED_FLOAT_SUPPORT is absent — that is, only when the compiler does not yet provide C++23 fixed-width floating-point support. Once a codebase moves to C++23, sparrow::float16_t becomes std::float16_t, and the standard traits work correctly for it, so the Sparrow overrides are no longer needed.
Making the Sparrow traits available unconditionally might seem convenient (it would mean client code never has to think about the macro), but it would also mask the eventual migration path: if the Sparrow traits were always present, there would be no compile-time signal encouraging users to switch back to the standard std:: traits once C++23 support is available. The current design therefore keeps the Sparrow traits scoped to exactly those platforms where they are necessary, acting as a temporary shim rather than a permanent parallel API.
Summary of rules for client code:
sparrow::float16_t, sparrow::float32_t, or sparrow::float64_t, use sparrow::is_floating_point_v, sparrow::is_scalar_v, and sparrow::is_signed_v instead of their std:: counterparts.SPARROW_STD_FIXED_FLOAT_SUPPORT is defined), you can migrate back to the standard std:: traits.